‘Boxed Pervasive Games’ enable you to
     create or setup your own Pervasive Game.
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    Interference staged in Duesseldorf 
    The game Interference was staged in Duesseldorf on February 21st and February 22nd 2008 with great success. The staging was done in collaboration with Mediadesign Hochschule. Interference was implemented using the two boxes. For more information on Interference, see www.interference.nu.
    Interference staged in Kista, Stockholm 
    The game Interference was premiered in Kista, Stockholm on January 31st, February 1st and February 2nd. The stagings were highly appreciated and got wide attention in press. Interference was implemented using the two boxes. For more information on Interference, see www.interference.nu.
    Boxed Pervasive Games at IPerG Open House 
    The Alchemist game and the Gamecreator system were demonstrated at the IPerG Open House in Brighton in September 2007. The game as well as the authoring tool were well received, especially from advertisement firms who saw the opportunities for creating their own games with this type of tools.